Jun 27, 2005, 04:35 AM // 04:35
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#181
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Krytan Explorer
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Quote:
Originally Posted by Weezer_Blue
*sniff sniff* ... "hey... do you smell hypocrisy?"
appearantly, whining about whining is addictive. and pointless, too.
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Sniff sniff...do I smell lack of basic reading comprehension?
"They're too shy to admit it"= irony
"Whining can be addictive"= irony again.
I don't know where you can read a whine. And you just whined because you thought I was whining about people whining. My god.
Moderators should really think about creating a Bitching Area in the forums.
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Jun 27, 2005, 04:54 AM // 04:54
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#182
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Frost Gate Guardian
Join Date: May 2005
Location: Somewhere deep inside the Earth
Guild: Ua Gods [UG]
Profession: E/R
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Mormegil, just shut up and spare us your stupidity.
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Jun 27, 2005, 05:06 AM // 05:06
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#183
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Desert Nomad
Join Date: May 2005
Location: Awaiting GW2
Profession: W/
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Well, this thread has gone to hell as anticipated...
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Jun 27, 2005, 05:07 AM // 05:07
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#184
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Krytan Explorer
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Quote:
Originally Posted by DaRhino
Mormegil, just shut up and spare us your stupidity.
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Thats all you can come up with? The idea of that "Bitching Area" must hurt bad.
Anyway, I kindly ask you to refrain from posting tough sentences like the one you just typed, otherwise you're just showing you can't stand a civil discussion.
Now someone will flame, the thread will degenerate...yawn. But it's fine for me, this thread was quite useless from the beginning imho.
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Jun 27, 2005, 05:11 AM // 05:11
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#185
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Frost Gate Guardian
Join Date: Feb 2005
Location: Ohio
Guild: Heros of Oakhurst - Leader
Profession: E/R
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Quote:
Originally Posted by Weezer_Blue
Simply because we know how good it could be. During beta, Guild Wars was the best game I had ever played for PC.
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Almost fell right out of my chair laughing at this one, do you even understand the concept of BETA testing? Do you understand WHY they had to GIVE everyone total access to ALL the stuff in the game with no need to lift a finger by US the testers?
It's the only way to TEST everything in the game.
If anyone had the expectation that the retail would mirror the BETA then shame on them, that shows a complete and total lack of understanding about how a testing system is designed to work.
The bottom line is that weezer and those like him are only interested in having the game be the way HE wants it and screw everything else, there's no middle ground, no possible way that GW could be attractive to a wider range of people that aren't looking for the same things that he is.
Now the next predictable reply from that camp would be "carebare" or "thats because you don't PvP" or some other OLD narrowminded reply. We might get graced by quotes from the Retail Box like "......based on skill and not hours of play", c'mon is that it? Anyone can spin the statements on the box to mean anything and ya know what, they do mean different things to different people, some might take it the way you did and others might not but the point remains the same, they're different. All kinds of people buy this game and others for many different reasons, why is your's the only right one?
What's that? It'd not you say...hmmm then why is it that post after post after post you say the SAME thing and argue ANY other point that is not consistant with your's?
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Jun 27, 2005, 05:15 AM // 05:15
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#186
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Krytan Explorer
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Quote:
Originally Posted by chalt2
The bottom line is that weezer and those like him are only interested in having the game be the way HE wants it and screw everything else, there's no middle ground, no possible way that GW could be attractive to a wider range of people that aren't looking for the same things that he is.
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This is not a reply. This is Gospel. Probably dozens of people wanted to express that, but it never came out this way.
Congratulations.
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Jun 27, 2005, 05:25 AM // 05:25
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#187
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Frost Gate Guardian
Join Date: May 2005
Location: In my pants of "superior strength"
Guild: Royal Orrian Foreign Legion
Profession: W/N
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Quote:
Originally Posted by ManadartheHealer
Well, this thread has gone to hell as anticipated...
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Indeed. I've already expressed my views on the issue and those participating in it. So, I give you: a puppy
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Jun 27, 2005, 05:50 AM // 05:50
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#188
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Banned
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Quote:
Originally Posted by chalt2
Almost fell right out of my chair laughing at this one, do you even understand the concept of BETA testing? Do you understand WHY they had to GIVE everyone total access to ALL the stuff in the game with no need to lift a finger by US the testers?
It's the only way to TEST everything in the game.
If anyone had the expectation that the retail would mirror the BETA then shame on them, that shows a complete and total lack of understanding about how a testing system is designed to work.
The bottom line is that weezer and those like him are only interested in having the game be the way HE wants it and screw everything else, there's no middle ground, no possible way that GW could be attractive to a wider range of people that aren't looking for the same things that he is.
Now the next predictable reply from that camp would be "carebare" or "thats because you don't PvP" or some other OLD narrowminded reply. We might get graced by quotes from the Retail Box like "......based on skill and not hours of play", c'mon is that it? Anyone can spin the statements on the box to mean anything and ya know what, they do mean different things to different people, some might take it the way you did and others might not but the point remains the same, they're different. All kinds of people buy this game and others for many different reasons, why is your's the only right one?
What's that? It'd not you say...hmmm then why is it that post after post after post you say the SAME thing and argue ANY other point that is not consistant with your's?
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no the proper reply would be
stfu and stfd noob
But i will be nice.
You are a ret.. retailer
okay.. basically
1. Your logic makes no sense, saying that it depends on the person makes everything up to question, aka FPS can really mean First person view of your monitor that is third person.
This is highly stupid, and although it can be meant that way, that is not the general meaning.
2. Skill not hours played, includes the factor that, in order to be on an even or semi competitive level with eachother, you will not have to spend hours and hour grinding away. In fact this is not the case and skill is not as big a factor, compared to unlockables.
the 25% extra damage/healing/fastcasting allows an inbuilt advantage to grinders.
3. There was a lot of advertising as this being a PvP game about skill.
....
Need I explain more?
Yes the retail is completely different, I will not argue that as you prove it with your remarks. That is why we are upset.
Now, Mr. Gospel boy, Anet is not god so get off your pulpet.
also the attitude, your view is meaningless, shut up you are only one person can be applicable to you. For instance you fit the qualifications of being, only one person. So why do you ever say anythign or post on a forum? You are only one person with one view compared to the millions out there. Maybe if I was 100 people you would listen? That seems impossible as I am a single person, your attacks on me are obviously retarded expecting me to represent every gamer who bought Guildwars, when no one can.
Last edited by BE|Dac; Jun 27, 2005 at 05:54 AM // 05:54..
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Jun 27, 2005, 05:57 AM // 05:57
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#189
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Elite Guru
Join Date: Feb 2005
Location: Just a Box in a Cage
Guild: Hurry Up The Cakes [Oven]
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Quote:
Originally Posted by chalt2
Almost fell right out of my chair laughing at this one, do you even understand the concept of BETA testing? Do you understand WHY they had to GIVE everyone total access to ALL the stuff in the game with no need to lift a finger by US the testers?
It's the only way to TEST everything in the game.
If anyone had the expectation that the retail would mirror the BETA then shame on them, that shows a complete and total lack of understanding about how a testing system is designed to work.
The bottom line is that weezer and those like him are only interested in having the game be the way HE wants it and screw everything else, there's no middle ground, no possible way that GW could be attractive to a wider range of people that aren't looking for the same things that he is.
Now the next predictable reply from that camp would be "carebare" or "thats because you don't PvP" or some other OLD narrowminded reply. We might get graced by quotes from the Retail Box like "......based on skill and not hours of play", c'mon is that it? Anyone can spin the statements on the box to mean anything and ya know what, they do mean different things to different people, some might take it the way you did and others might not but the point remains the same, they're different. All kinds of people buy this game and others for many different reasons, why is your's the only right one?
What's that? It'd not you say...hmmm then why is it that post after post after post you say the SAME thing and argue ANY other point that is not consistant with your's?
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As I don't really see any negative effects of going back to beta play styles upon the PvE community, and it would definatly help the PvP community, I really don't get your point. But I am not as predictable as you may think, in that I've been laughing my ass off with every post just knowing that we are arguing on data that the original poster provided that, at this point, is completely theoretical. In any case, I'm done dealing with assholes. Believe me, if it weren't for the "quit bitching" replys, I would have been done long ago, as all this is not getting anyone anywhere. I just hate you people, and I find it fun to trash you every chance I get when your idiocy shows through, which it quite often does in threads such as this.
Also, don't generalize me, and spare me your god damned cynicism.
Been playing GunZ. Haven't played guild wars for a week. Don't intend to ever log on again until this problem is fixed once and fore all, and by the time GunZ gets old, I'll be playing CounterStrike:Source, where I get to deal with hackers - people who everyone knows aren't using their skills to beat us unlike this sham of a PvP game.
anyway, bye, until the next bitchy remark I hear. If you want to drop it right now, don't quote me, don't reply to my post, and don't refer to me as a whiney PvPer in this or any other thread, ever. I try to resist, but I can't stand getting trash talked by assholes, and thus I enter into a self destructive loop of responses, to flames.
Shut Up.
Sincerely,
Weezer.
__________________
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Jun 27, 2005, 05:58 AM // 05:58
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#190
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Krytan Explorer
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Quote:
Originally Posted by BE|Dac
no the proper reply would be
stfu and stfd noob
But i will be nice.
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In a previous post I wrote that this guy was apparently losing his interior struggle against frustration. Now I can say he just lost it.
Not even the puppy could move him. He answered "stfu noob" to a well thought out post...flame is the ultimate weapon for the hardcore whiner.
Will you beta-test your posts first, as I humbly suggested before?
Thanks
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Jun 27, 2005, 06:10 AM // 06:10
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#191
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Frost Gate Guardian
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Quote:
Originally Posted by chalt2
Almost fell right out of my chair laughing at this one, do you even understand the concept of BETA testing? Do you understand WHY they had to GIVE everyone total access to ALL the stuff in the game with no need to lift a finger by US the testers?
[Snip]
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I am going to assume that you are refering to the last to Beta Weekend Events (and their UAS button), because if I remember correctly the Weekend Events before those were much the same as the finished release. There was no UAS, almost everyone played the game going through the missions, and there was a large amount of people playing both PvP and PvE. There are some major differences, though, as well. For example, no skill quests, less content, and most importantly, more options.
I am not going to pretend to speak for everyone, but I am sure there are some fellow Beta players who will agree with me. In my opinion, the number one worst change made from Beta to Release was chaning the way you aquired skills, the heart of the game. In the majority of the Betas, at as early as Ascalon there was a wide variety of skills for players to choose from. These choices lead to more varitions between players and both richer and more fun PvP and PvE.
A byproduct of the amount of choices presented to players was more varied strategies and a constantly shifting PvP metagame. Another byproduct of the choices was that players could quickly adapt to the metagame.
A byproduct for the PvE was the massive replayability it allowed. In the game as we have it now, you can go through an early-game area and you have a choice of maybe 15 skills to use. This means that each and evey time that you go through that area with the class you used it will be the exact same. However, you can go back to the early-game areas with a fuller skill list after ascension but at this point those areas have lost all of their challenge.
As of now,if I was a pure PvE player, I would be more pissed than if I was a pure PvP player. (I am neither. I enjoy each for different reasons.) I would be pissed, because the changes put some of the most fun and interesting skills at the end of the game. You only get these skills at a point where you can no longer use them for anything but a few missions and then PvP.
At this junction, I still feel that Guild Wars is a fun game, but it has shown very little of the potential that it showed during the Betas. If things don't change by the first expansion, I am afraid that Anet will have lost another customer.
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Jun 27, 2005, 06:18 AM // 06:18
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#192
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Frost Gate Guardian
Join Date: May 2005
Location: In my pants of "superior strength"
Guild: Royal Orrian Foreign Legion
Profession: W/N
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Quintus is right. I really don't care about UAS, or PvP, I dabble in it, but it does not rule my life. However, no longer being able to buy skills anywhere was rather upsetting. Let me rephrase: when I got my first character to post-searing ascalon at 3 AM Central Time on the 27th of April, and ran to the skill trainer, and only found one skill to buy, I was about 18 kinds of pissed.
I've since learned to accept this fact, and learn how to work with it in the boundaries set by GW. I'm not as happy as I once was, and I get tired, as an elementalist, of being forced to use flare endlessly. At least my warrior had access to good hammer, axe, and swords kills from VERY early on in the actual game. *sigh* But I still love this game.
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Jun 27, 2005, 06:22 AM // 06:22
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#193
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Elite Guru
Join Date: Feb 2005
Location: Just a Box in a Cage
Guild: Hurry Up The Cakes [Oven]
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lol. I remember when you used to be able to get Healing Hands and other elites from Ascalon, and the hardest trip to get skills in the game was Ascalon Settlement. The only rarities were things like Glimmering Mark which people had to get from the rare skill charm vender. Believe me, I was fine with the prospect of no UAS during beta. I thought "big deal. I make three characters and run them to Lions Arch and get almost everything I need". Now they're too spread out to have any fun.
__________________
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Jun 27, 2005, 06:37 AM // 06:37
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#194
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Ascalonian Squire
Join Date: Jun 2005
Location: Overland Park, Kansas
Guild: The Black Chamber [BC]
Profession: N/E
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Oh look. Another PvP bitch about the UAS.
You'd need to make what...3 characters total in order to have a complete set of skills if you wanted 'em? W/E, Mo/N, and R/Me are popular class combinations. Even so, you don't need ALL the skills to be competetive if you know what you're doing with the skills you already HAVE. Go whine elsewhere.
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Jun 27, 2005, 06:45 AM // 06:45
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#195
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Frost Gate Guardian
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Quote:
Originally Posted by Wiredzero
Oh look. Another PvP bitch about the UAS.
You'd need to make what...3 characters total in order to have a complete set of skills if you wanted 'em? W/E, Mo/N, and R/Me are popular class combinations. Even so, you don't need ALL the skills to be competetive if you know what you're doing with the skills you already HAVE. Go whine elsewhere.
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Are you replying to my post? If so, I couldn't care less if they don't add a UAS. I just want more early-game options. (Something that I think would benefit everyone.)
(Note: I don't know if this was your intent, but I sensed a lot of negativity in your post. Negativity only breeds negativity. So, if you want to have a half-way decent discussion, I suggest you leave the negativity out of all of your future posts.)
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Jun 27, 2005, 11:36 AM // 11:36
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#196
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Frost Gate Guardian
Join Date: Feb 2005
Location: Ohio
Guild: Heros of Oakhurst - Leader
Profession: E/R
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Quote:
Originally Posted by Quintus
I am going to assume that you are refering to the last to Beta Weekend Events (and their UAS button), because if I remember correctly the Weekend Events before those were much the same as the finished release. There was no UAS, almost everyone played the game going through the missions, and there was a large amount of people playing both PvP and PvE. There are some major differences, though, as well. For example, no skill quests, less content, and most importantly, more options.
I am not going to pretend to speak for everyone, but I am sure there are some fellow Beta players who will agree with me. In my opinion, the number one worst change made from Beta to Release was chaning the way you aquired skills, the heart of the game. In the majority of the Betas, at as early as Ascalon there was a wide variety of skills for players to choose from. These choices lead to more varitions between players and both richer and more fun PvP and PvE.
A byproduct of the amount of choices presented to players was more varied strategies and a constantly shifting PvP metagame. Another byproduct of the choices was that players could quickly adapt to the metagame.
A byproduct for the PvE was the massive replayability it allowed. In the game as we have it now, you can go through an early-game area and you have a choice of maybe 15 skills to use. This means that each and evey time that you go through that area with the class you used it will be the exact same. However, you can go back to the early-game areas with a fuller skill list after ascension but at this point those areas have lost all of their challenge.
As of now,if I was a pure PvE player, I would be more pissed than if I was a pure PvP player. (I am neither. I enjoy each for different reasons.) I would be pissed, because the changes put some of the most fun and interesting skills at the end of the game. You only get these skills at a point where you can no longer use them for anything but a few missions and then PvP.
At this junction, I still feel that Guild Wars is a fun game, but it has shown very little of the potential that it showed during the Betas. If things don't change by the first expansion, I am afraid that Anet will have lost another customer.
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Weezer and BE, THIS is a good post and responsive in an intelligent manner, your's are as always predictable and just consatant rehash of the same old points over and over again with the occasional "shut up" response or "a-hole" remark just because. If either of you were able to respond in any other way than negative reactionary, you might just be taken seriously. Unfortunetly you wil most likely continue to "and thus I enter into a self destructive loop of responses, to flames" which you're right gets you nowhere.
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Jun 27, 2005, 12:04 PM // 12:04
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#197
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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I didn't play the beta, but what Quintus says rings true to me. I thought sword-wielding warriors had it bad wrt skills, not getting pretty much any good skill except bleeding until the last mission, but I'm now replaying as an ele, and if anything this avatar gets even fewer skills.
The way the beta system was described, ie you'd be able to get all skills at Lions Arch at the latest, sounds great to me.
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Jun 27, 2005, 12:23 PM // 12:23
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#198
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Wilds Pathfinder
Join Date: Apr 2005
Location: irl
Guild: i quit playing
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Quote:
Originally Posted by Wiredzero
Oh look. Another PvP bitch about the UAS.
You'd need to make what...3 characters total in order to have a complete set of skills if you wanted 'em? W/E, Mo/N, and R/Me are popular class combinations. Even so, you don't need ALL the skills to be competetive if you know what you're doing with the skills you already HAVE. Go whine elsewhere.
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wow, only 3 characters to unlock the skills......... and how long does it take to unlock all skills for one of those characters? have you ever tried to apply for a decent guild? well, the first thing they tell you is "what professions do you play?", the meaning of this is, if you can't play almost every profession you will be useless to the guild, and if you can't get into a decent guild, i guess you're gonna have to go to pvp in pugs, wait half an hour to find a pug, then die in the first area in tombs. I'm not saying that losing sucks or anything, I'm saying that to wait half an hour to get grouped with idiots is no fun.
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Jun 27, 2005, 02:42 PM // 14:42
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#199
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Lion's Arch Merchant
Join Date: Feb 2005
Location: in a house
Guild: Phantom Menace
Profession: W/Mo
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F.Y.I.
Being that the game went live April 28, the license to use the word "noob" has not yet been issued. If you find the need to use said word, kindly find the ballpeen hammer in tool drawer and smack self in forehead once for every instance the word is used.
For those of you who find flaming the only way to communicate, leave your egos at the door. Life is too short to make a pixilated universe your reality.
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Jun 27, 2005, 03:42 PM // 15:42
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#200
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Banned
Join Date: May 2005
Location: Uk Leicester
Profession: N/R
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Quote:
Originally Posted by stumpy
except for the freebie ones coming this august
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Please tell me your fecking joking regarding release day for free content. More and more im being pulled towards Battle Field 2
Nothing left to do and im getting tired of waiting around for PVP play to open PVE areas for the UW/FIS.
Wonder what the PVP brigade would think if they had a key area that depended on PVE players to open for them.
Just doesnt seem right to me
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